SoundTown
A downloadable game
SoundTown
An accessible one-button music game for children with complex needs.
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Born out of my PhD research at the Glasgow School of Art, SoundTown is a game designed for - and with - children and young people with complex physical and cognitive needs.
The initial brief for SoundTown was developed through consultations with several appropriate organisations, including schools and charities with knowledge of accessible play. Built in the Unity game engine and powered by the Wwise audio engine, SoundTown consists of six minigames that are accessed directly through the Main Menu.
Players interact with SoundTown using a maximum of two buttons or switches. One button navigates the menus, whilst the other is used to select a minigame or play. Thus, SoundTown is explicitly accessible to players only capable of interaction with a single input device such as a switch, foot pedal, or the Xbox Adaptive Controller.
SoundTown is completely free to play and always will be. A huge thank you to:
SoundTown was created by Alexander Horowitz, with artwork by Carol Studzinski, and voiceover by Susannah Horowitz.
More information at: http://www.alexanderhorowitz.com/soundtown
Status | In development |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | AlexanderHorowitz |
Genre | Rhythm |
Tags | accessibility, accessible, musc, music-making, Relaxing, sound-design, Soundtoy |
Comments
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will this work only with a pc keyboard?
The current bindings are Escape and Space, so a controller or switch setup that maps to those keys would work too.
can you add blind accessibility to this game, so more people can play it?
The cursor selections for the Main Menu, About, and Quit Game pages are audibly spoken. Is there anything else you'd hope to be included?
all menus and actions should be audibly spoken i think.